Artificial Experience, consider the scene at one elementary school, Sanchez, which sits on the edge of San Francisco's Latino community. For several years Sanchez, like many other schools, has made do with a roomful of basic Apple IIes. "We loved them because we didn't have to think for an hour, teachers loved them because they didn't have to teach, and parents loved them because it showed their schools were high-tech.
He takes out his laptop computer and searches all of his references. He taps into the Airphone with his modem and searches the net and the Library of Congress. Frustrated, he sends e-mail to his co-workers - all to no avail.
After about an hour, he wakes the Engineer and hands him 50. The Engineer politely takes the 50 and turns away to try to get back to sleep. The Geologist is more than a little miffed, shakes the Engineer and asks, "Well, so what's the answer?" Without a word, the Engineer reaches into his wallet, hands the Geologist 5, and. He explains, "I ask you a question, and if you don't know the answer, you pay me 5. Then you ask me a question, and if I don't know the answer, I'll pay you 5." Again, the Engineer politely declines and tries to get to sleep.
Look at Apple Computer's "Classrooms of Tomorrow perhaps the most widely studied effort to teach using computer technology. In the early 1980s Apple shrewdly realized that donating computers to schools might help not only students but also company sales, as Apple's ubiquity in classrooms turned legions of families into Apple loyalists. The report of the task force, "Connecting K-12 Schools to the Information Superhighway" (produced by the consulting firm McKinsey Co. begins by citing numerous studies that have apparently proved that computers enhance student achievement significantly.